In this material pack, you will get 11 realistic procedural materials, created with Blender.
Render Engine:
These Materials were created for the Cycles rendering engine. You can use them in the Eevee rendering engine, but they work best in Cycles.
Customizable Node Groups:
Each material has been created as a custom node group, with many different customizable values, such as: Scale, Rotation, Color, Metallic, Details, Distortion, Noise Settings, Roughness, Normal and Bump, Displacement, and more!
Tutorials:
If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.
Contents:
Blender file with 11 Procedural Materials:
Other Files: