This is a lightweight anime shader with light-based rim light support.
This will only work in Eevee, and make sure to set it to standard from Filmic.
If you have your own texture and want to use it in this shader, then you can simply put your texture into the base color socket.
All of the node work has been grouped and setup so that people can quickly create and apply it to their own models.
And if you want to add an outline to your blender render, like in your favorite anime, then first add a blank gresse pencil, then add a line art modifier to it, and in the line art modifier, add your collection where you want the outline to exist.