My Original Work
Update:
Textures : 4096 and 2048 PNG
- T_ SFwallA_ 01_ Base_ Color
- T_ SFwallA_ 01_ Height
- T_ SFwallA_ 01_ Metallic
- T_ SFwallA_ 01_ Mixed_AO
- T_ SFwallA_ 01_ Normal_DirectX
- T_ SFwallA_ 01_ Roughness
- T_ SFwallA_ 01_ Displacement
Baked Maps (Base Textures)
- T_ Curvature
- T_ Thickness Map
Futuristic Wall with PBR Textures