[ 1 Bitmap and Procedural Based Shader ]
1 Color map1 Diffusion map1 Reflection map1 Bump map1 Specular Color map1 Displacement map
Seamless 18095*3619 tif images and c4d file (R15)Map can be layered with procedural effectsMap can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render
Rusty Metal_001 NatLumRusty Metal_001 ArtLum