Metal_Black_Silk_Glossiness.Metal_Black_Ray.
This is a Metal Black Silk Glossiness and Metal Black Ray procedural material for Vray Rendering in 3dsMax 2020.
Material Library file you can find in
Mat_Metal_Black_Silk_Glossiness folder.
Separate_Render_Elements:
As a background, I used the Showroom.The file contains concrete textures for itin Concrete_Basis_Spotted folder.
The product folder system looks as following:
How to import materials in your scene?
At first, open your Material Editor (press M in 3DsMax).On the left under the material slots (under the left arrow) click on the Get material button.For effective work you need to make your Material/Map Browser old school.On the left side choose Mtl Library, File-Open-find mtl_file in Mat_Metal_Black_Silk_Glossiness folder.Take one of the materials and drag and drop the selected slot of your Material Editor.
Software : 3Dsmax 2020. Renderer : VRay 4.30.00
Let the Power be with you!