Loam Wall tileable texture ready for realistic game environments. Tested in Unreal Engine 4 .
Pack included texture images + .sbsar file for fast importing into Substance Painter and engines).
Material type : PBR (metal/rough).
Bitmaps file format : .TGA and .PNG 2048 x 2048.
Maps included :Albedo, Normal, Rougness, AO.
Normal map- OpenGL (flip green channel in UE4).
Created in Substance Designer.