Introducing the Column Material, a Substance Designer asset inspired by the iconic environments of The Last of Us. With SBSAR for ultimate customization, adjustable crack patterns, and stunning 2K/4K/8K textures, bring the world of survival to your scenes. #gamedevelopment #environmentart #substance #thelastofus
Recapture the gritty atmosphere of The Last of Us with our new Column Material! This Substance Designer asset features customizable cracks, height variations, and high-res textures. Download now and start building your post-apocalyptic world. #gamedev #environmentart #substance #thelastofus #indiedev #gamedevelopment #environmentart #substance #thelastofus
You will get : .SBSAR file texture 4K 8K 16bitA/O + base color + height + normal opengl and directx + roughness (4k) 16bit
How to Install :Just drag and drop on the substance painter shelf and define it as a base materialHow to Use: Drag and Drop material on your Layer window or your object and BOOM! The rocket is ready to launch. Tweak Sliders and Options as you want according to your needs. See the video below for more help
If you have any questions, you can ask through the communication channelsEmail: nodetexture@gmail.com