PBR material (Metalness / Roughness workflow).
This material comes with the following maps ready for any game/render engine. All Seamless tileable textures. PNG Format.
Content:
Ambient Occlusion (8 bits per channel) - (4096x4096)
Made with procedural workflow from scratch (Substance Designer). High attention to detail.
Note:
This product contains ONLY TEXTURES (PNG Bitmaps). .sbs / .sbsar files are NOT included. HDRI or render scenes are also not included.