Brick
There are four types of masonry in the archive: stretcher bond masonry, stretcher masonry, heading bond masonry and flemish bond masonry.
In the archive:
Diffuse (Pattern 1,2,3,4), Reflect (Pattern 1,2,3,4), Normal (Pattern 1,2,3,4), Bump (Pattern 1,2,3,4), Displace (Pattern 1,2,3,4), Mask (Pattern 1,2,3,4), V-Ray Material Library, Corona Material Library, Max file V-Ray, Max file Corona, FBX file V-Ray, FBX file Corona
Texture size: 6000 by 5980 pixels; 6000 by 5850 pixels, Real size: 6000 by 5980 mm; 6000 by 5850 pixels, Brick size: 250 to 120 to 65 mm, Seams width: 10 mm
The texture is seamless, tiling is not evident even in large areas. All four types of masonry match perfectly in color and settings. Using Mask map, it’s convenient to edit textures and material - you can transform the bricks separately from the seams. You can find other materials for the exterior in my profile. All my materials (of the same type) are unified among themselves by size and color - you can safely replace or supplement one material with another, being sure that the sizes, shades and settings will exactly match. Displacement slot is turned off - turn it on if necessary, without forgetting to turn off Normal.
Who works in the V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you. For Corona Render, it is recommended to install version no lower than 1.5, since the Glossiness of materials is configured taking into account PBR.
Creative success!