Maya Mental Ray material: mia_material with 2 x diffuse, bump, displacement, and opacity map. Use this material in your scene or make your own material and check it in same environment to see how it's looking. Ambient occlusion render layer included into the scene. Fixsed camera for render always from same angle.
High-detailed modeling with 174606 polygons.
Modeling in Maya and rendered with Mental Ray + whole scene + ambient occlusion render layer.
Exported Files: Export model (.fbx) Export model (.obj)
Textures (*.jpg)
GSPACE by Johnny From The Space (o.0)