42 3D Scanned Photorealistic Fabric Materials
Various fabrics including: Skin, Fur & Leather.
2048*2048px PNG Maps: normal, Diffuse & Height
These fabric Materials were obtained using a multi light angle capturing technique and Allegorithmic's Substance Designer 6: Light Captured from 8 directions is used to create a normal/height map and a equalized diffuse map.
The renders were made in Octane Render 3. Maps come in Lossless PNG format and have Normal, Diffuse and Height channels. resolution is 2k.
Real materials were used to create these maps. The maps will allow you to achieve photorealistic results when creating clothing with Marvelous Designer, Blender or 3D studio Max.
All maps tile seamlessly.