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Materials are prepared for Corona, V-Ray and Scanline renderers.
Scanline and FBX has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.
TEXTURES
Format - PNG
Count - 2
Resolution - 2048 px
Maps - Diffuse colour and Glossiness
Textures are collected into one archive and are delivered in separate file.
SCENE
Model is scaled to accurate real world dimensions.
Objects, materials and textures has meaningful and matching names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
RIG & ANIMATION
The model in 3ds Max scene is rigged through hierarchy linking and animated with link constraint to avoid gimbal lock.
The model in FBX file is animated. Animation is tested in 3ds Max and Blender 2.81
The model in OBJ file is NOT animated.
There is 3 different animations available (in separate files):
animation from solved to scrambled state - 485 frames, ~16s @30fps (Rubic Cube Animated SCR_XXX.max)
animation from scrambled to solved state - 710 frames, ~24s @30fps (Rubic Cube Animated WR_XXX.max)
animation from scrambled to solved state - 104 frames, 3,47s @30fps (Rubic Cube Animated WRRT_XXX.max)
Moves for scrambled to solved animation was taken from standing world record speed solve, set in November 2018 by Yusheng Du. He did it in astonishing 3,47 s!
FILE FORMATS
3ds Max - Corona
3ds Max - Scanline
3ds Max - Vray
FBX
OBJ
GENERAL
Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Images are straight from rendering app. No post processing were applied.
Render scenes are not included.
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Please contact me if you have questions or need assistance with the models.