ROLI Seaboard Rise 25

ROLI Seaboard Rise 25 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No Unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

This model is a high-end, photorealistic 3D model, that will help you to add realism to your project.

The model was initially created and fully textured in Blender 2.92, then rendered using Cycles.

All geometry and visual aspects of the model are optimized to give you the highest possible quality. There is no post-production used on any of the renders you see.

A clean and optimized topology is used for maximum polygon efficiency. The model is fully sub-dividable to increase mesh smoothness if needed. Polygon and vertice data are given without subdividing(for one shoe).

All textures and materials are tailored and applied for high-quality render results. Some or all of the materials and textures may be made with Blender's shader nodes. You will get the best results in Blender.

No extra plugins are required for this model. Lights and cameras are not included in the scene.

Item rating
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ROLI Seaboard Rise 25
$50.00
 
Editorial No Ai License 
ROLI Seaboard Rise 25
$50.00
 
Editorial No Ai License 
Response 93% in 0.2h
3D Modeling
3D Print Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
Animating
PBR modeling
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3D Model formats

Format limitations
Native
  • Blender 2.92 (.blend)1.21 MBVersion: 2.92Renderer: Cycles
Exchange
  • Collada (.dae)1.56 MB
  • Autodesk FBX (.fbx)1.29 MB
  • OBJ (.obj, .mtl) (2 files)749 KB
  • Textures 153 KB

3D Model details

  • Publish date2021-03-27
  • Model ID#2948604
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 30,475
  • Vertices 30,529
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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