This is a blender 2.8+ goth guitar model. It started as a modeling/texturing exercise. Then it evolved into this design.OBJ and MTL files are included. The renders were done using HDR's from HDRIHAVEN. I would like to note that the subdivision modifier was applied on just the neck somewher along the way. Also, render settings were changed to branched sampling becuase the tuning pegs have subserface scattering. That required more sampling on the subsurface to eleminate more noise without adding more samples on the reset of the model.
Polygon Counts:Vertices 2228674Faces 2222412Tris 4444284There are only 12 tirangles in the model. All the rest are quads
Textures:LesPaul_BaseColor.PNG (4096 x 4096)Neck_BaseColor.PNG (4096 x 4096)Knobs.PNG (1024 x 1024)switch.PNG (1024 x 1024)LesPaul_normal.PNG (4096 X 4096)Neck_normal.PNG (4096 x 4096)Plastic_covers_normal.PNG (1024 x 1024)Scratches_normal.JPG (4096 x 4096)All the textures are packed into the .blend file.
Enjoy!