
jd94
awesome work!
-Only Quads Polygon-UV Unwrap.-Correct Scale.
Unit Used: Centimeters
Textures:
-Bowling Diffuse (4096x4096)-Bowling Glossiness (4096x4096)-Bowling Normal Map (4096x4096)-Bowling Reflection (4096x4096)-Bowling Roughness (4096x4096)-Bowling Specularity (4096x4096)
-LWO+LWSSetup:Lights+Camera+Texture Enviroments+HQ Settings.
-FBX(Setup:Lights+Camera+Texture Enviroments)
-OBJ+MTL+All Textures
-DXF+All Textures