Stopwatch
Seperated objects, sharing the same non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha). Material or Texture provided in the package has a unique, meaningful name. Made in Cinema 4D then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR
Formats included: C4D (R20), FBX, OBJ, DAE, 3DS ; Tex: png with Alpha
UV Layout maps and Image Textures resolutions:
2048x2048 and 4096x4096 PBR Textures made with Substance Painter.
PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for rendering engines or game engines!