This is a model of a Ski goggles.
-Modeled using a few reference images.
-The model is made for subdivision. The mesh can be edited in the blend file and a lattice can be used to deform the goggles to a character's face.
-The goggles has 14 sub-objects in a collection and named in Blender.
-The bounding box dimensions of the goggles without the straps is approximately 6.9 inches across by 3 inches back by 3.8 inches in height. Model can be scaled up or down as required.
Files included:
-.blend file contains the goggles with the named sub-objects and active subdivision modifiers. The goggles is in the blank scene as in the preview images with the HDRI packed into the file. Materials are applied and can be edited in the file.
-obj/mtl file (base mesh without subdivision applied)
-fbx file (base mesh without subdivision applied)
Note:
-Previews are rendered in Cycles with blender native materials applied.
-UVs are not unwrapped.
-Material previews are rendered with subdivision active, first wireframe subd active, all other wireframes are base mesh.
-Base head mesh not included in file.
Blender stats:
Ski goggles base mesh: 7,196 verticies, 7,050 faces