Shanghai SIPG FC Crest
Made in 3DS Max. The pictures above is rendered with Mental Ray using daylight system. Other render engines might give different results.
Multi/Sub-Object and Standard materials is used. One bitmap is used. It is named stripesbitmap.bmp and can be found in the materials.rar archive. All materials is proper named.
One UVW modifier is used. No other modifier is attached. No 3rd party plugins is used.
Any issues with materials, geometry or formats contact me and I will gladly help.
More football crest to come...