Our website uses cookies to collect statistical visitor data and track interaction with direct marketing communication / improve our website and improve your browsing experience. Please see our Cookie Notice for more information about cookies, data they collect, who may access them, and your rights. Learn more
Model dimensions (LWH): Low - 99,6 x 38,5 x 15,2 cm (39.2 x 15.2 x 6.0 in), Medium - 102,7 x 38,5 x 20,2 cm (40.4 x 15.2 x 8.0 in), Tall - 105,7 x 38,5 x 25,2 cm (41.6 x 15.2 x 10.0 in).
Objects count - 3 polygonal objects, 1 group.
Model is not subdividable.
Model is made mostly of quads and some triangles. N n-gons were used.
Polycount:
Polys - 32 241
Tris - 62 289
Verts - 32 071
MATERIALS
Materials are prepared for Corona renderer.
Materials are PBR compliant
FBX and GLTF formats should render same, or close to preview images, asuming your 3D software supports PBR standard.
Scanline and OBJ formats has only basic materials and will NOT render the same as in preview images.
UV COORDINATES
The model is fully unwrapped with no overlapping
UVs are packed into 0-1 UV space
TEXTURES
Format - PNG
Total count - 5
Map types - Base colour, Roughness, Normal (OpenGL, +Y), Metallic, AO
Bit depth - 8 bits
Resolution - 4096 x 4096 px, (solid colour textures are resized to 16 x 16 px to save space).
Textures are collected into one archive and are delivered in separate file.
SCENE
Model is scaled to accurate real world dimensions.
Objects, materials and textures have meaningful and matching names.
Transformations has been reset and the model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
FILE FORMATS
3ds Max - Corona
3ds Max - Default (Physical)
FBX
OBJ
GLB
USD
GENERAL
Modeled in 3ds Max 2024 and saved to 3ds Max 2021 version for greater compatibility.
Preview images are rendered with Corona renderer.
Images are straight from rendering app. No post processing was applied.
Render scenes are not included.
***
Feel free to contact me if you have questions or need assistance with the models.