Nunchucks
File Format:
-Maya 2020
-3Ds max 2016
-FBX
-OBJ
-Blender
Model :
-Clean topology based on quads.
-Fully unwrapped UVs, Non-overlapping.
-All nodes are named clearly.
-Real-world scale.
-The unit in maya is centimeter.
-All objects, textures and materials are named appropriately.
-No plugins are needed to use this model.
Textures:
Nunchucks 1000 x 1000 jpg
Render:
-Menatal ray 3ds max 2016
If you need anything else you can contact me.