
This high poly model is the glorious Nike Vapormax Utility Triple Black. Created in 3ds max 2018. Upper part detail is created using displacement and normal maps. Everything is hand modeled as separate objects, with uvs when needed. The Vapormax legendary sole is also modelled manually and includes separate objects for the transparent plastic and the rubber parts, so it's easy to create color variations. There's a shell modifier you must turn on if you plan to make the sole plastic other color than black.
4K textures and materials included, with diffuse, normal and displacement maps when needed. All maps are placed in a single folder, so you just need to edit the path in the asset manager of 3dsmax to reroute all the textures.
It includes the model, lights and shaders for Redshift for 3Ds Max. Sample renders have been created using Redshift 2.6 for 3Ds Max, except the one labeled Cinema4D Version, which has been rendered inside Cinema4D 23 and Redshift.
NEW! A version with shaders and lighting in Cinema4D and Redshift is also included for your convenience, ready to render! You can see how it looks in the sample image labeled with Cinema4D Version.
If you plan to use this model in another app, Maya, Blender, etc. you will need to create your materials from scratch.
I've attached a youtube video with a turntable. All model parts are linked to a master dummy that allows you to rotate/move the model. If you don't want this, just unparent the pieces.
Enjoy!