This high poly model is the Nike Vapormax Flyknit Moc. Created in 3ds max 2016, except the Octane version, which requires 3ds max 2018. Upper part comes from photogrammetry, cleaned, retopoed and uv mapped. Sole is modelled manually and includes separate objects for the transparent plastic and the rubber parts, so it's easy to create color variations.
4K textures and materials included, upper part texture and displacement come from photogrammetry.
It includes scenes and shaders for Redshift, Vray and Octane. You get the diffuse texture, a mask to separate the labels from the flyknit texture, a displacement map for the upper texture. Sample renders have been created with the Redshift version, the vray and octane versions contain basic shaders but will yield similar results.
I've attached a youtube video with a softbody animation I created to test the model (animation not included).