WARNING for CINEMA4D users! This model was created for rendering inside 3DS MAX. If you intend to render it inside Cinema4D, you WILL NEED to recreate the shaders and place each texture manually. That means placing the diffuse (color) map and then all other provided maps, like normal maps or displacement maps, as needed. Note that, unfortunately, I don't use Cinema4D and cannot assist you with this process.
This is a high poly Vapormax Plus Sunset Colourway. A real headturner. Manually modeled in 3Dsmax 2018, including the legendary Vapormax Sole.
Everything is properly named, including geometry, materials and 4K textures. Scene renders in 3Dsmax with Redshift as in the samples, lights and settings are already set-up. Fine details are created using a combination of normal maps and displacement maps.
What you get:
This model is NOT suitable for 3D printing. Enjoy!