1. Modeled in Blender.2. Image show & rendered using Cycle render.3. Texture working only on Blender.4. Some Material added modifier by solidity and Sub-Division before rendering.5. Included Light, Camera and support object.6. Convert to others format:- *.lws (LIGHTWAVE 3D) *.dae (COLLADA) *.obj (WAVEFRONT) *.3ds (3D Studio) *.stl (CAD)