S
sephiriot
Detailed 3d model, with PBR textures, easy to use with modern game engines, real-time or ray tracing renderers.
Real world scale:Width - 2.75mLength - 2.13mHeight - 90cm
Optimized for real-time rendering - only 1246 polygons.
2K detailed texture maps:-Base Color-Normal DirectX (for applications like Unreal Engine 4)-Normal OpenGL (for applications like Blender)-Roughness-Metallic