Detailed 3d model, with PBR textures, easy to use with modern game engines, real-time or ray tracing renderers.
Real world scale: Diameter - 23.5cm
Optimized for real-time rendering - only 360 polygons.
2K detailed texture maps: -Base Color -Normal DirectX (for applications like Unreal Engine 4) -Normal OpenGL (for applications like Blender) -Roughness