FA Community Charity Shield Trophy

FA Community Charity Shield Trophy 3D model

Description

Community Shield / Charity Shield Trophy

Modelled in Maya 2016 and sculpted in ZBrush. Rendered with Arnold for Maya. Exported and replicated and Cinema 4D R16 and 3DS Max 2014.

Other formats are available for your convenience.

The centre piece of the trophy has been sculpted and decimated in ZBrush. The other parts can smoothed and unsmoothed.

UVs are projected and overlapping and up to 4K textures have been supplied.

The centre piece comes with two versions. The text is written as 'Community Shield' and as the older 'Charity Shield', as you can see in the images above.

The model has been made to an approximate scale of the actual trophy.

I have supplied STL files of both versions for 3D printing. What you see in the grey images above is what will print. The winners list on the outer panels does not print.

I hope you enjoy using it!

Item rating
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FA Community Charity Shield Trophy
$80.00
 
Royalty Free License 
FA Community Charity Shield Trophy
$80.00
 
Royalty Free License 
Response 77% in 4.4h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
PBR modeling
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3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)54.1 MBVersion: 2016Renderer: Arnold 3.1.1Version: 2016Renderer: Arnold 3.1.
Exchange
  • Autodesk Maya (.ma, .mb) (2 files)54.1 MBVersion: 2016Renderer: Arnold 3.1.1Version: 2016Renderer: Arnold 3.1.
  • Autodesk FBX (.fbx)33.1 MB
  • 3D Studio (.3ds)23.1 MB
  • Cinema 4D R16 (.c4d)22.1 MBVersion: R16Renderer: Default
  • Autodesk 3ds Max 2014 (.max)23.5 MBVersion: 2014Renderer: Mental Ray
  • OBJ (.obj, .mtl)22.7 MB
  • Stereolithography (.stl)37.8 MB

3D Model details

  • Publish date2020-07-15
  • Model ID#2513208
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 257,132
  • Vertices 130,774
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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