Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This versatile 3D model of a compression arm band with a magnetic buckle is perfect for health and fitness simulations, online retail showcases, or virtual training environments.
The model's textures are PBR, Diffuse, Normal Map, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV.
Applications include showcasing athletic gear in virtual shops or as part of character ensembles in sports-related video games. All textures are 4096*4096 in size.
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