A
andrey3dp
This is a photorealistic boxing bag, rigged for ease of animation, supporting Octane and Mental Ray.It contains a simple demonstration animation of it being rammed by a metal pole, as can be seen in the example video. You can simply replace the pole with your character's fist, or modify the rig to your own desires. The rig is using a number of bones, but I would recommend you add a morph target modifier if you plan on having it punched in multiple places.Although reasonably high in polys, it can still be used in game engines such as Unreal 4, however, it does not contain LOD levels.File Types include 3D Studio Max, FBX & OBJ. Textures are not needed.