DESCRIPTION
Overview

The Procedural Bowling Ball 3D Model is a meticulously crafted, performance-optimized asset designed for professional 3D artists, game developers, animators, product designers, and simulation creators. Built entirely in Blender v4.2.2 and rendered using the Cycles engine, this model combines high-precision geometry with a fully procedural surface material, eliminating the need for image textures. Its unique surface design replicates a high-polish, glossy sports finish, enriched with subtle procedural imperfections for realism. Perfectly suited for VR, AR, cinematic rendering, product visualization, and 3D printing, this asset offers versatility across industries.

Whether you need a sports prop for a high-speed animation, an interactive VR scene, or a real-world 3D printed model, this bowling ball delivers unmatched quality and adaptability.

Procedural Material Highlights
  • 100% procedurally generated surface using Blender’s node-based material system.
  • Infinite customization options – adjust colors, glossiness, patterns, and micro-detailing without external texture maps.
  • Physically accurate reflections and light interactions for photorealistic results.
  • No image textures, ensuring lightweight files and faster loading in real-time applications.
  • Designed to scale perfectly in any scene without pixelation or texture stretching.
Geometry and Topology
  • Total Vertices: 33,820
  • Total Polygons: 33,822
  • Topology Quality: Clean quad-based mesh with no ngons or poles that can cause shading issues.
  • Uniform polygon distribution for accurate deformation and subdivision.
  • Optimized for both real-time rendering pipelines and offline high-resolution output.
Customization and Workflow Efficiency
  • All mesh objects are properly named, grouped, and organized for professional workflow.
  • The procedural shader is parameter-driven, allowing for instant variations in texture, color, and surface detail.
  • Non-destructive modeling setup with editable modifiers such as Subdivision, Mirror, and Bevel for rapid adjustments.
  • Seamless integration into Blender scenes without requiring additional setup.
  • Ready-to-use in game engines, rendering environments, and 3D printing software.
Rendering and Presentation Quality
  • Rendered in Blender Cycles using a calibrated HDRI lighting setup for perfect highlights and shadows.
  • Realistic reflections and accurate surface gloss for close-up cinematic shots.
  • Procedural material ensures PBR-compliant rendering across multiple engines.
  • Fully optimized for Eevee previews while maintaining full detail in Cycles.
Included File Formats
  • .blend – Fully procedural material setup with nodes, lights, and camera intact.
  • .fbx – For use in popular 3D software and game engines.
  • .obj – Universal format for broad compatibility.
  • .stl – 3D print-ready, ensuring exact proportions for physical prototypes.
Ideal Use Cases
  • Game Development – Optimized sports prop for real-time engines like Unreal Engine & Unity.
  • Cinematic Animation – Realistic close-ups with dynamic lighting for sports scenes.
  • Product Visualization – Marketing materials, advertisements, and promotional videos.
  • VR/AR Experiences – Immersive sports simulations and training applications.
  • 3D Printing – Accurate bowling ball prototypes for physical display or testing.
Technical Specifications
  • Procedural PBR material with adjustable parameters.
  • Fully UV-unwrapped for maximum control in external applications.
  • No additional plugins required – ready to load and render.
  • Lightweight file sizes for faster asset management.

ConclusionThe Procedural Bowling Ball 3D Model is more than just a sports prop – it’s a versatile, customizable, and production-ready asset built for professionals who value quality and efficiency. Whether you’re working on a fast-paced game environment, a photorealistic product showcase, or a 3D-printed sports prototype, this model ensures consistent, high-quality results. Add it to your collection today and experience a perfect blend of realism, flexibility, and performance.

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Procedural Bowling Ball - High-Detail Textured 3D Model 3D model

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File formats
STL
Stereolithography | 2 files<br />File Size: 44.6 MB
OBJ
OBJ | 3 files<br />File Size: 46.1 MB
BLEND
Blender | 3 files<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />File Size: 43.9 MB
OTHER
Other<br />File Size: 1.24 MB
FBX
Autodesk FBX | 2 files<br />File Size: 43 MB
PNG
PNG<br />File Size: 41.4 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
33280 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 33282 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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