Realistic and low poly Old Books Type 4 Game Ready. --- Very optimal!
Each book separate object. In this scene of the book are exposed in a row, but you can arrange them as you conveniently. If you need more books, look in my profile.
Polycount : All books polycount: --- Polygons: 780. (Quads only!) --- Vertices: 800. One book polycount: --- Polygons: 78. (Quads only!) --- Vertices: 80.
Measure: --- Real world scale! Average size of the book: Length: 0.06 m. Width: 0.17 m. Height: 0.25 m. Size of all books together: Length: 0.4 m. Width: 0.18 m. Height: 0.27 m.
Textures: --- Has UV's, Diffuse Map, Normal Map, Specular map. --- 2048x2048 Diffuse map (.png) --- 2048x2048 Normal map (.png) --- 2048x2048 Specular map (.png)
--- This models is modeled in real world scale to make inclusion into scenes and projects easy as well as realistic without any need to rescale any part of the model. --- All objects, textures, materials etc are appropriately named. --- The origin point, rotation and position of the model is all at 0.0.0. --- The scale for all object are 1.1.1. --- The model is made using Blender. --- Previews were rendered using the Cycles rendering engine (No post work was done to images).
--- Not a Blender user? No need to worry this product contains no procedural or blender specific content that would impede your workflow in your software of choice. Other file formats ( .fbx, .obj, .3ds, .dae ) may be needed to reassign textures: diffuse, normal, specular and glossiness map. --- All formats ( .fbx, .obj, .3ds, .dae ) has been checked on working capacity ( in Unity3D version: 2017.3.1f1 ).
Best regards CSMZeTGames.