An original spacecraft design, modeled in Blender 4.0.2. The model is not based off previously existing intellectual property, so no worry about infringing should you choose to use this for your own games, animations, renders, etc. The model is fully UV unwrapped and textured. Textures overlap across multiple lines of symmetry across various parts of the model. The model is split into 14 different objects, however, they share the same 4096x4096 texture set. The texture set is PBR, with a color, metallic, normal, bump, roughness, emission, alpha, and AO map included. There are 2 different main sets of textures, one that includes baked lighting for the engines, and one without any baked lighting. There are also a few additional color maps for different color variations of the model. The model consists of 316496 polygons and 328281 vertices.