Star Galleon - Lucid class Explore space and blow s**t up in style! Made in Blender, rendered in cycles. Comes with 4096 texture maps for height, reflection, roughness, and metal. in cycles the maps use white for yes, and black for no. (so brighter is more and darker is less). If you want to use it in another program than blender, you will just need your own shader with those inputs. The UV maps are mostly non-overlapping, save for a few places. The model is also made of many smaller parts, including the cannons which have constraints that allow them to rotate and aim at targets.