Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This spider-inspired exploration bot is ideal for use in desert and rocky terrains due to its articulated legs and high-torque joints. The retractable probes and drone adaptability make it suitable for aerial footage, while the honeycomb protective shell offers durability and strength. With predominantly dusty hues, it's perfect for scenes requiring a rugged and robust design.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size.
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