Description:
Concept spaceship Based on the Escape Dynamics and Space Shuttle. See previews to see the topology. Low poly version included in the blender native file. Subdivision readyu model, 1 level applied in th exchange files, can handle more but its not really necesary.
Included:
1. Mesh(compatible with Blender 2.8x and up, made with 2.9)
Mesh ready to be beveled and subD with the included modifier setup in blender.
2. Materials PBR materials with textures attached, they work in eevee an cycles. (Others) Separated material IDs in the meshes
3. Scenes Native .blend, include the separate parts in a low poly fashon, includes setup for thumbnail(With modifiers ON) Universal .blend, Scene with less polygons and the materias set up with the included material IDs Redner, Scene used for thumnails for cycles render
4. Textures Albedo Height Metallic RGB oclussion Normal
4. UVW 1 Uv map per material
5. Poses None
6. Rig None
7. Animation None
8. Exchange files Fbx, Stl, Glb, Obj, unitypackage and unreal FBX ready to import(choose import textures and combine meshes)
NOT Included:
Glass materials for unity or unreal Emission materials for unity or unreal
** c4D, max, mb, can be exchanged contact me for more info.
⟅( /◉⩊◉)/ enjoy!