Detailed model of NASA's Space Shuttle.
Geometry and Rigging
This is a high-poly model (261,762 vertices, 256,464 faces) featuring the orbiter, fuel tank and solid rocket boosters. The orbiter is fully rigged with an armature to animate the landing gear, payload bay doors, elevons, airbrakes and remote manipulator arm. The native Blender versions also include additional controls to simplify raising and lowering the landing gear (including opening and closing the doors), the shock absorbers for the wheels, the payload bay doors, airbrakes and elevons.
Note: The constraints and IK rigging of the armature are only available in the native Blender versions. The armature is not available in the .obj version.
Materials and Textures
The model is fully UV unwrapped with non-overlapping UVs and comes with three PBR materials - one for the fuel tank and solid rocket boosters, one for the exterior elements of the orbiter and one for the interior of the payload bay, remote manipulator arm and undercarriage. Each material comes with five 4k texture maps - base colour, ambient occlusion, metallic, roughness and normal. Alternate colour maps are also provided for the orbiter exterior material for all five of the shuttle variants.