This model contains NO UVS. It instead utilizes triplanar procedural textures for shading of some objects. The blender scene has all textures used packed into the .Blend file. The beta cloth material is UVed and has fabric detail mapped onto it. Lighting as in the render preview is included. Geometry is mostly made using clean subdiv. Cloth element simulated in Marvelous Designer. You can use this asset for concept art or film work.
Formats: FBX, Blender, 3ds maxAnimated : NoRigged : NoVR / AR / Low-poly : NoPBR : Yes, procedurally shadedGeometry: Subdivision surfaces and polygonal meshesPolygons: 2,498,778Vertices: 2,244,608 Textures: Decals and grunge textures packed in fileMaterials: YesUV Mapping: Triplanar (blended box map)Unwrapped UVs: NoRenderer used: Cycles