Note: All the materials, the lights, the colours and the metalness/roughness values that you see in the screenshots are easily editable thanks to the procedural nature of the materials.
Technical Details
Collision: Automatic and custom collision
Textures: (Materials are procedurally generated inside Unreal Engine)
LODs: Yes (automatically generated)
Number of Meshes: 27
Number of Materials and Material Instances: 4 Materials, 6 Material Instances
Number of Blueprints: 10
Supported Development Platforms:
Supported Target Build Platforms: