A model of a stylized sci-fi space station made in Blender.Since I use Unity, I wanted to keep this as low-poly as possible and for such a large and complex object I think 100K verts is not very high. With any subdividions that would easily be 2 million and I'm glad I didn't use any because subdivisions create a lot of unnecessary geometry and this object would generally be intended to be viewed from a significant distance.The model design is based on my imagination, possibly against engineering standards/logic or physics, but it's sci-fi, so anything goes.The previews contain Blender material previews and Unity renders.
File formats:*.FBX*.OBJ*.BLEND
The set contains a pack of textures that I used but of course you can assign any materials/textures that you want.