This is a (very) high-poly model of a medical space station, inspired by the look and feel of 2001: A Space Odyssey.
Software: Created using Blender 2.79 and rendered with Cycles. Minor compositing done within Blender to get the look of an old film.
Specs: The .blend file includes separate parts of the station in different layers and in the last used layer(layer 13) is the assembled station, with some modifiers applied. The .obj and .fbx files have the final assembled station only(but you can easily export from Blender the separate pieces if you want). Vertices: 10,429,920 Faces: 6,940,212 Tris: 14,042,248 (I got a little bit too excited adding all the details...) All the objects have a mask modifier that can hide the small details in the viewport or the render, if you wish.
Materials: There are a few diffenent materials applied on the mesh, some use a few custom-made textures that are included in the .blend file.
Usage: Best used for film projects. Although, if you apply the mask on all the objects and get rid of the small scale details, it can work for games as well.
File formats: .blend .obj .fbx