DESCRIPTION

Lockheed Martin's Mars Ascent/Descent Vehicle (MADV), developed as part of their proposed Mars Base Camp (MBC) architecture proposed for use by NASA. MADV is a fully and rapidly reusable single-stage lander, designed to routinely fly between Martian orbit and the surface with a crew of four astronauts. Six hydrogen/oxygen-powered RL10 engines are used as the main propulsion system, providing deep-throttling capability for landing, engine-out redundancy at all phases of the mission, and a robust, proven design. Similarly, the crew cabin makes use of Orion-derived systems, both to reduce development effort and to minimize crew training for multiple vehicles. Composite structures and zero-boiloff hydrolox propulsion allow for a high-performance design. MADV would enter the atmosphere belly-first, similar to the Space Shuttle, then flip for a vertical propulsive landing. The MADV and overall MBC concept is distinguished from other Mars mission architectures by its support for repeated sorties to multiple locations across the Martian surface with zero pre-placed surface infrastructure (all propellant is delivered from Earth for initial missions), while still being evolvable for ISRU compatibility with no hardware changes needed. Lunar missions are also proposed for system testing, along with a more moon-optimized version lacking heat shielding and aerodynamic surfaces (which Lockheed is expected to bid for the SLD/HLS contract under the Artemis program). Launch would notionally be aboard NASA's Space Launch System, though other vehicles like Blue Origin's New Glenn or SpaceX's Starship may be suitable

Model is highly detailed and as close to dimensionally accurate as possible from officially-published references. Legs and nosecone are deployable. Modifiers are used extensively throughout the model to enable easy editing and reduce memory footprint. All textures and materials are packed into the .blend file

Recommended for use with my Space Launch System https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/space-launch-system and Orion MPCV https://www.cgtrader.com/3d-models/aircraft/other/orion-mpcv-spacecraft models

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Lockheed Martin Mars Ascent Descent Vehicle 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND
Size: 138 MB
Renderer: Cycles | 3.0
Exchange format
FBX
Autodesk FBX<br />File Size: 119 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
2274851 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 3590218 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat