This is my re-creation of a Banished dreadnought from the video game Halo Infinite. Comes with textures and shaders!
Includes a PBR UV map texture setup - Diffuse, Emission, Roughness/Specular and Normal maps. The resolution of textures are a mix of 4096 px and 2048px.
Included is both Blender and Cinema 4D project files. The C4D project file comes with PBR setup for Octane render textures (easily change or any renderer).
Also included is .fbx .obj (in the C4D zip file).