A mixture of sci-fi and real world bits to speed up all your hard surface modeling projects.
Includes: Over 200 bits, organized into clusters of parts designed for/taken from specific subjects. The groups include: Generic Greeblies, Pipes, Support Structures (beams, scaffolds, etc.), Panels, Storage Solutions, Antennae, Radars, Dishes, Drive Nozzles, Train Mechanical Parts, Aircraft Mechanical Parts, Tank Mechanical Parts, Spotlights
Volumetric Drive Plume for use in Cycles Render Engine (not included in .fbx file).
FBX File has modifiers applied.UV Unwrapped
Not every piece is optimized for a SubD workflow. There is no strict adherence to quad polygons, though all of the included objects are still majority quads and tris.