Previous model with reworked textures **G4 Destroyer reloaded**, now textures are PBR compatible, added weapons, new Photoshop file, color mask, new files. Check previews for details.
Depending on your software (Unity, Unreal, 3D Max, Dazz, Blender etc) you will have to configure the materials, put the roughness, metallic etc in their corresponding slots.
This design is my own concept, does not repeat any existing work. You can use it without a doubt about copyright (Low-Poly model, not ready for ultra close shots).
Poly count: Polys/6.716 - Verts/7.475 - Tris/12.752 with no weapons added, with weapons: 23.064 Tris.
To discover more and New CGPitbull models, please check my CGPitbull publisher page.
Included:
_1 Model in .FBX format linked (multi format).
_1 Model in .FBX format not-linked (multi format). with no linked elements, this is because not all softwares such as Blender, Maya, 3D Max, Lightwave, Unity, Unreal and others do not interpret the linked elements in the same way, you will have to link these elements with your preferred software.
_1 Model in .OBJ format (multi format).
These files/format can be imported into the vast majority of your favorite Softwares (Best recommended is FBX Format): 3Ds MAX / Maya / Lightwave / Cinema 4D / Blender / Daz 3D / Sketchup / Unity / Unreal Engine, etc...
_Textures included (PNG format):
_ 3 color variations / PBR Materials (see previews)
_ 3 Albedo / Diffuse maps 2048x2048
_ 1 Normal map 2048x2048
_ 1 Glow (Emission) map 2048x2048
_ 1 Roughness map 2048x2048
_ 1 Metallic map 2048x2048
_ 1 AO map 2048x2048
Weapons have 2048x2048 maps.
_ 1 Texture color mask included, you can use these mask to create infinite color combinations (check previews for details).
Included 1 - 2048x2048 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag (file included).