G
gatzooks
Concept
Docked spaceship model meant for single image renderings or video. Model is far too high poly for games or realtime.
.OBJ version has the subdivision removed, objects are names with sub1 or sub2 at the end of their names to indicate the level of subdivision was originally used.
BI version has very basic materials. Cycles version is very resource heavy, I suggest using GPU rendering with a GTX 970 or better.
.Blend files include basic animation on the rear tendrils.
Don't hesitate to send me any questions.