You will get 2227 objects different in colors and shape. You can create new varations mixing textures and elements. If you want to create your own panel set you can use single objects (details) and combine them as you prefer. If you are searching for a ready to use and ready to render panel you can use the one that I composed (11420 verts, 10686 faces). If you need a low poly version with fake reliefs and lights you can use the low poly version (560 verts, 564 faces). All the render that you can see in the preview are made with Blender Eevee, real time super speed rendering. ** **PBR TEXTURES INCLUDED in 5 different versions (colors and materials simulated): albedo, ambient occlusion, diffuse, displacement exr, gloss, metalness, normal, roughness, specular + id material, glb and gltf 4096 pixels png or 1024 pixels jpg 360 dome is included with 3840x2160 texture. There are 2 other extra files: Id texture and AO texture, 8024x8024 pixels! Blender file with different scenes ready to render and precomposed, contains material nodes and examples of use. Choose quality for your projects. Physically based rendering: _Physically based rendering (PBR) is an approach in computer graphics that seeks to render graphics in a way that more accurately models the flow of light in the real world. Many PBR pipelines have the accurate simulation of photorealism as their goal. Feasible and quick approximations of the bidirectional reflectance distribution function and rendering equation are of mathematical importance in this field. Photogrammetry may be used to help discover and encode accurate optical properties of materials. Shaders may be used to implement PBR principles. _(wiki). GENERATE INFINITE PICTURES AND VIDEOS that nobody has ever seen before! if you have any questions and I’ll be happy to help, Regards Alessia