In this material pack, you will get 13 realistic procedural materials, created with Blender.
Render Engine:
These materials were created and rendered in the Cycles rendering engine, but they will also work in Eevee.
Planet Atmospheres:
Some of the planets have an atmosphere. Some of the atmospheres are controlled by a gradient, that is controlled with an empty and a sun light. You can move the sun light around to change the visibility of the atmosphere.
Customizable Node Groups:
Each material has been created as a custom node group, with many different customizable values, such as: Scale, Rotation, Color, Metallic, Details, Distortion, Noise Settings, Roughness, Normal and Bump, Displacement, and more!
Tutorials:
If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.
Contents: Blender file with 13 Procedural Materials:
Other Files: