Description Hi there,
this is a realistic moon surface which can be used for documentaries or movies. The stars in the background are not included.
There are four surface main parts which are instanced a couple of time to reduce the RAM Usage. There are also scattered small stones everywhere with Geometry Nodes for a more realistic look. The amount of subdivision are responsible, how realistic/detailed the mesh looks and can be adjusted in the modifier.
The scene is made in 3ds Max 2022. The download contains everything you see in the pictures.
Textures are packed in the file so that you only have to download the file and have everything you need.
Scene is made for the V-Ray Render Engine.
NOTE: I recommend to have at least 32GB of RAM due to heavy/detailed geometry and textures and the use of Subdivisions. Polygons and Vertices are more in the final render than in the preview (what is stated) due to the Subdivisions. So be aware that it takes some time to calculate before it renders.
If you get a RAM Error i would try the following things (alone or together):
Make sure you have closed all other applications and programs who are running in the background. Update to the latest 3ds Max Version. Deactivate Persistent Data in the Render Settings. Reduce the Dicing Scale of the Adaptive Subdivisions. Use 3ds Maxs Simplify Option to reduce Texture Sizes etc. Reduce the Render Resolution. If nothing helped you could switch to CPU Rendering but be aware that a CPU renders normally much slower than the GPU.