Moon, no stretch marks or artifacts at the poles. Generated parts in the World Machine, then each piece was glued separately, and all artifacts at the edges were manually removed when stitching.The release includes 3 types of moon, low poly, mid poly and original high poly. And also 4 height maps that were generated in the World Machine.
Mid poly and low poly have UV unwrapping with baked normal map textures.
Ready for implementation in a game engine, and for CGI renders.