M
melok001 2024-11-18 08:00:35 UTCmelok001
Galaxy
Detailed earth globe generated from height maps using Mesh Displacement.
Perfect for High resolution renders and animations.
Previews were rendered with V-Ray 3.40.03 for 3dsMax 2017
Mesh is density can be reduced or increased as required because they are parametric and the have not been colapsed
FBX and OBJ versions are not parametric.